Íàêàç ïðî ñòâîðåííÿ ÖÊÊÍÎ "Öåíòð ³ìåðñèâíèõ òåõíîëîã³é ³ ïîâåä³íêîâèõ äîñë³äæåíü (Immersive & Behavioural Research)

Ïîëîæåííÿ ïðî ÖÊÊÍÎ "Öåíòð ³ìåðñèâíèõ òåõíîëîã³é ³ ïîâåä³íêîâèõ äîñë³äæåíü (Immersive & Behavioural Research)

Ðåãëàìåíò äîñòóïó äî íàóêîâîãî îáëàäíàííÿ ÖÊÊÍÎ "Öåíòð ³ìåðñèâíèõ òåõíîëîã³é ³ ïîâåä³íêîâèõ äîñë³äæåíü (Immersive & Behavioural Research)